Bounty Hunter (5e Creature)

Bounty Hunter

Medium humanoid (any race), any alignment


Armor Class 16 (studded leather)
Hit Points 45 (7d8 + 14)
Speed 30 ft.


STR DEX CON INT WIS CHA
15 (+2) 18 (+4) 15 (+2) 13 (+1) 14 (+2) 13 (+1)

Saving Throws Dex +6, Int +3
Skills Investigation +3, Perception +4
Senses passive Perception 14
Languages Any three languages
Challenge 3 (700 XP)


Keen Sight. The bounty hunter has advantage on Wisdom (Perception) checks that rely on sight.

ACTIONS

Multiattack. The bounty hunter makes two melee attacks or one melee and one ranged attack.

Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Hand Crossbow. Ranged Weapon Attack: +6 to hit, 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.


As long as there has been money and criminals, there have been people willing to accept the former to hunt down the latter. These people are bounty hunters, and they track down their quarry by any means. They tend to have less than savoury reputations, but most who employ bounty hunters are willing to overlook this.


Back to Main Page 5e Homebrew 5e Creatures

gollark: I think the problem is that it's a channel and not an actual invite link.
gollark: Is it safe to do the API call outside `onMount`?
gollark: Ah, I figured it out, `promise` is briefly `undefined` before `onMount` runs.
gollark: Oh, never mind, I misread it and it does, weird.
gollark: `<h1>{result?.title} {console.log(result)}</h1>` doesn't ever show it becoming `undefined`.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.