Bodak, Variant (5e Creature)

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Bodak

Medium undead, chaotic evil


Armor Class 15 (natural armor)
Hit Points 65 (10d8 + 20)
Speed 20 ft.


STR DEX CON INT WIS CHA
13 (+1) 15 (+2) 15 (+2) 6 (-2) 12 (+1) 12 (+1)

Saving Throws Wis +4
Skills Perception +4, Stealth +5
Damage Resistances acid, fire
Damage Immunities lightning
Senses darkvision 60 ft., passive Perception 14
Languages Common
Challenge 7 (3,900 XP)


Sunlight Hypersensitivity. The bodak takes 5 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.

ACTIONS

Multiattack. The bodak can use its Death Gaze. Then it makes two slam attacks.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d8 + 1) bludgeoning damage.

Death Gaze. Each creature of the bodak's choice that is within 30 feet of the bodak and aware of it must succeed on a DC 13 Constitution saving throw or die. If a creature's saving throw is successful, the creature is immune to the bodak's Death Gaze for the next 24 hours.


A Bodak made from a humanoid. art credit: Wayne England. link to source: the dailybestiary.

Bodaks are the undead remnants of humanoids who have been destroyed by the touch of absolute evil.
A bodak retains fleeting memories of its past life and can speak Common.

In combat, bodaks love to approach their opponents at a leisurely pace, letting their gaze do its work before closing in.


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gollark: Oh, excluding prizes, obviously.
gollark: So... it's missing eggs which have different biome variants but the same species (zyumorphs), ones which are similar-ish but have different subspecies based on biomes (xenowyrms), dragons with time-dependent hatching (sunrise/sets), hybrids (carina, geode), dragons with time-dependent eggs (fire gems)... anything else?
gollark: Ah, true, yes.
gollark: Wyrms, definitely.
gollark: I think they're technically different species though?
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