Blow Mind (5e Spell)

You utter a statement so profound that everyone suffers extreme mental stress trying to understand the magnitude of what you said.

Blow Mind
3rd-level Enchantment
Casting time: 1 action
Range: Self (15 foot radius)
Components: V
Duration: 10 minutes

All creatures within range, that can hear and understand you, must make an Intelligence saving throw, taking 4d8 psychic damage on a failure.

In addition, a creature which failed the save cannot take reactions, cannot maintain concentration on spells, and has their movement speed halved. They may repeat the Intelligence saving throw at the end of each of their turns, ending the effect on a success. If a creature succeeds on this saving throw, they become immune to the non-damaging effects of blow mind for 24 hours.

If you are able to communicate with other creatures using telepathy, you may use it to ignore this spell's restrictions on a target needing to hear and understand you.

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