Bloodsurge (5e Spell)

You touch a creature, and transfer your life force to it. You lose 1d10 hit points + your spellcasting ability, and that creature regain the same amount of hit points. This hit point loss can't be reduce in any way.

Bloodsurge
1st-level Necromancy (ritual)
Casting time: 1 action
Range: Touch
Components: V, S
Duration: Concentration, up to 1 minute

In addition, that creature have a number of temporary hit points equal to the number rolled on the d10 for the duration of the spell.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you roll one additional d10 per level used above the 1st.

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