Blood Whip (3.5e Spell)
You create a long whip made from blood that you can hold. This whip can act as a slashing weapon for the duration of the spell. It has a maximum range of 15 ft. It deals 1d6 damage +2 per level (maximum of +24). This spell cannot work underwater.
Necromancy | |
Level: | Sor/Wiz 4 |
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Components: | V, M |
Casting time: | 1 standard action |
Range: | Personal |
Duration: | 1 minute |
Saving Throw: | None |
Spell Resistance: | No |
Material Component: 1 vial of preserved blood, worth about 1 gp.
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