Blinding Heal (5e Spell)

Your spell causes the chosen target to begin glowing with a radiant pulse of light and then burst with an incandescent haze of radiant energy, healing them for 2d4 + your casting modifier in Hp. All hostile targets within 20ft of the target must make a constitution saving throw against your spell dc, or be blinded for their next turn.

Blinding Heal
3rd-level Evocation
Casting time: 1 action
Range: 90 feet
Components: V, S
Duration: Instantaneous

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher. The heal increases by an additional 2d4 and the range of the blind effect is increased by another 10 feet.

0.00
(0 votes)

Back to Main Page 5e Homebrew Spells Bard
Back to Main Page 5e Homebrew Spells Cleric

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.