Big Frigger Power Fist (Fallout Supplement)

PL 6 SEC 1/shot Unarmed (Simple Weapons Proficiency)

Damage2d6 Magazine25 Int
Critical19-20 SizeSmall
Damage TypeBludgeoning Weight7 pounds
Range Increment Purchase DC12 TU/120 Caps
Rate of Fire RestrictionRare, West Coast
Standard

1

Description

The Big Frigger power fist from BeatCo uses small energy cells to power a kinetic damage emission device, dealing damage in a similar manner to the Super Sledge.

d20 Modern Rules

Weapon Mods/Variants

Extended Magazine, Energy
Recycler

Craft/Repair
  • Craft: (Parts DC: 50; Parts Used: 20; Craft DC 35; Time: 60h) The Big Frigger can be crafted at a Weapon Crafting Table with a Craft (mechanical) skill check if the crafter possesses the schematics for it.
  • Repair: (Parts DC: 40; Parts Used: 10; Repair DC 25; Time: 10h) A Big Frigger can be repaired with mechanical parts with a Repair check. Alternatively, another Big Frigger can be used in place of parts (a Repair check is still required). This gun is affected by the Jury Rigging feat, and as such can use other power fists for parts if the feat is possessed.



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