Beast of Omen (5e Creature)

Beast of Omen

Medium beast, unaligned


Armor Class 13 (natural armor)
Hit Points 32 (5d8 + 10)
Speed 40 ft


STR DEX CON INT WIS CHA
15 (+3) 16 (+2) 14 (+2) 4 (-3) 12 (+1) 10 (+0)

Skills Perception +3, Stealth +4
Senses darkvision 60 ft., passive Perception 13
Languages
Challenge 1 (200 xp XP)


Keen Hearing and Smell The Beast of Omen has advantage on Wisdom (Perception) checks that rely on hearing and smell.

Nightborn The Beast of Omen has advantage on Dexterity (Stealth) checks at night.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) piercing damage.


The Beast of omen was created by Selûne, a thin wolf, fur as black as the night, with a long tail, big, thin ears, flowing fur in it's paws, and huge black feathers on top of his tail. This beast serves Selûne, but sadly most of it's kind has disappeared.
Centuries ago, Shar turned most of these beasts into monsters. These new creatures, Beasts of ill Omen, are chaotic beings, with the power to bring misfortune to anyone who gets near them.
Now, only those who truly follow Selûne can find these beasts.


Back to Main Page 5e Homebrew 5e Creatures

gollark: And yes you can.
gollark: Weird UUIDs.
gollark: Between the receiver and sender.
gollark: We can do trust pretty easily by requiring that distance be below 5.
gollark: *But* the receiver sends the sender the address over contactless.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.