Beast of Omen (5e Creature)

Beast of Omen

Medium beast, unaligned


Armor Class 13 (natural armor)
Hit Points 32 (5d8 + 10)
Speed 40 ft


STR DEX CON INT WIS CHA
15 (+3) 16 (+2) 14 (+2) 4 (-3) 12 (+1) 10 (+0)

Skills Perception +3, Stealth +4
Senses darkvision 60 ft., passive Perception 13
Languages
Challenge 1 (200 xp XP)


Keen Hearing and Smell The Beast of Omen has advantage on Wisdom (Perception) checks that rely on hearing and smell.

Nightborn The Beast of Omen has advantage on Dexterity (Stealth) checks at night.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) piercing damage.


The Beast of omen was created by Selûne, a thin wolf, fur as black as the night, with a long tail, big, thin ears, flowing fur in it's paws, and huge black feathers on top of his tail. This beast serves Selûne, but sadly most of it's kind has disappeared.
Centuries ago, Shar turned most of these beasts into monsters. These new creatures, Beasts of ill Omen, are chaotic beings, with the power to bring misfortune to anyone who gets near them.
Now, only those who truly follow Selûne can find these beasts.


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gollark: Also, rather uncool of him to be utterly unaccepting of different views on things.
gollark: I really wonder what he's talking about. I don't think I implemented "auto-quarantine" except on bots. Weird.
gollark: Well, yes, in theory I could remove that code, but that would be un-open-source of me.
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