Ball and Chain (5e Equipment)
Ball and Chain
Martial Melee Weapons
Weapon | Cost | Damage | Weight | Properties |
---|---|---|---|---|
Ball and Chain | 55 gp | 1d8 bludgeoning | 12 lb. | Dire, heavy, versatile (1d10), thrown (range 20/60) |
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A heavily-armored fighter wielding a ball and chain. Source |
This gigantic metal sphere is lined with sparse spikes, and attached to a metal chain. It is designed to be swung from the chain itself like a heavy flail, or thrown like a gigantic sling bullet.
Dire. If you are proficient with a dire weapon, you add your proficiency bonus to damage rolls instead of attack rolls.
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gollark: Until Ice Lake, where they used a new µarch but that was counterbalanced by the terrible 10nm process.
gollark: They didn't actually improve their *cores* though.
gollark: IPC and clock speed didn't improve much, core count did.
gollark: Past 8th gen Intel added a bunch more cores to the U-series CPUs.
gollark: Although those 4 cores generally clock really low if you use them for any sustained period of time because of awful cooling.
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