Baby Tarrasque (5e Creature)

Baby Tarrasque

Large monstrosity (titan), unaligned


Armor Class 20 (natural armor)
Hit Points 102 (12d10 + 36)
Speed 25 ft.


STR DEX CON INT WIS CHA
20 (+5) 10 (+0) 17 (+3) 2 (-4) 9 (-1) 8 (-1)

Saving Throws Int +1, Wis +2, Cha +2
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities fire, poison
Condition Immunities charmed, frightened, paralyzed, poisoned
Senses blindsight 120 ft., passive Perception 9
Languages
Challenge 6 (2,300 XP)


Legendary Resistance (1/Day). If the baby tarrasque fails a saving throw, it can choose to succeed instead.

Magic Resistance. The baby tarrasque has advantage on saving throws against spells and other magical effects.

Reflective Carapace. Any time the baby tarrasque is targeted by a magic missile spell, a line spell, or a spell that requires an attack roll, roll a d6. On a 2 to 5 the baby tarrasque is unaffected. On a 1, the baby tarrasque takes half damage, but is otherwise unaffected. On a 6 the baby is unaffected and the spell is reflected back at the user.

Pounce.If the baby tarrasque moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone the baby tarrasque can make one bite attack as a bonus action.

ACTIONS

Multiattack. The baby tarrasque makes three attacks: one with its bite or horns, and two with its claws. It can use its Swallow instead of its bite.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage.If the target is a creature, it is grappled (escape DC 15). Until the grapple ends, the target is restrained, and the baby tarrasque can't bite another target.

Horns. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d4 + 5) slashing damage.

Swallow. The baby tarrasque makes one bite attack against a Small or smaller creature it is grappling. If the attack hits, the target takes the bite's damage, and the target is swallowed, and the and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the baby tarrasque, and it takes 21 (6d6) acid damage at the start of each of the baby tarrasque's turn.
If the baby tarrasque takes 20 damage or more from a creature inside it, the baby must make a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 5 feet of the baby tarrasque. If the baby tarrasque dies, a swallowed creature is no longer restrained by it and can escape the corpse by using 15 feet of movement, exiting prone.


The tarrasque may be the most feared creature in all of existence, but rarely, baby tarrasques are encountered. These youngsters are diminutive compared to their elders, though many of the traits that make an elder tarrasque such a deadly foe are all too present in the baby, but perhaps the most terrifying thing about a baby tarrasque is that it suggests that more than one tarrasque exists.


Back to Main Page 5e Homebrew 5e Creatures

gollark: Dont do that!
gollark: In the end I'm running rule 110 very slowly on my brain.
gollark: In the end, Python is just C bindings behind a lot of abstraction.
gollark: I'm working on Minoteaur 2.0 right now, in my traditional style of "terrible architecture, TypeScript and a million libraries", and it's going surprisingly well.
gollark: As in, excessively layery?
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.