Aysa's Plasma Cage (5e Spell)
Aysa had been thrust back against a tree as a mighty tyrannosaurus loomed over her, her comrade tried to distract the mighty beast to no avail. Her time had come, her only hope was to try her mightiest spells in one go. To her amazement, her arcana took over as the destructive force building up manifested itself in her hands.Forging these two powers together created a force unseen before. The lightning constructed a cage encasing the beast as the innards heated to extreme temperatures combusting the beat in a large flash. The beast was slain, and Aysa, exhausted, fell to the ground with a smile and a tear of joy that she lives another day.
6th-level evocation | |
Casting time: | 1 round |
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Range: | Line of sight |
Components: | V, S, M (Pre-existing fire and lightning) |
Duration: | Concentration, up to 1 minute |
5e Summary::A cage of plasma erupts from your fingers to encase your target in heat. This spell creates a plasma cage around the target that lasts for the duration of the spell. Any creature that touches the cage must succeed a Constitution saving throw (DC 15) or take 8d6 fire damage and 8d6 lightning damage. On a successful saving throw, creature take 1/4 the damage.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d6 for each slot level above 6th.
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