Axew (5e Creature)

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Pokémon franchise, and/or include content directly affiliated with and/or owned by Creatures Inc., Game Freak, and Nintendo. D&D Wiki neither claims nor implies any rights to Pokémon copyrights, trademarks, or logos, nor any owned by Creatures Inc., Game Freak, and Nintendo. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.

Axew

Small dragon, any alignment


Armor Class 14 (natural armor)
Hit Points 60 (11d6 + 22)
Speed 30 ft.


STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 14 (+2) 11 (+0) 12 (+1) 10 (+0)

Senses darkvision 60 ft., passive Perception 11
Languages Draconic, understands Common but can't speak it
Challenge 1 (200 XP)


Rivalry. When a creature hits the axew with an attack, it has advantage on all attack rolls against that creature until the end of its next turn.

ACTIONS

Tusk. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.



Back to Main Page 5e Homebrew 5e Creatures

gollark: JS *improves* over time, at least.
gollark: You can also use `Array.from`.
gollark: Such as `NodeList`s in the DOM API.
gollark: JS has various fun fake array things.
gollark: Correction: you need `add-number` from `npm` to add numbers.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.