Attribute Shield (5e Spell)

Once per long rest you can cast this spell on any creature within 60 feet of you (Self inclusive). Choose one of the six attributes, (Str, Dex, etc.). For the duration of the spell the target gains temporary hit points equal to their current health plus either the caster or targets chosen attribute(Whichever is higher), minus 10, times 1.(caster spell mod).

Attribute Shield
Abjuration cantrip
Casting time: 1 action
Range: 60 feet
Duration: 10 minutes

Current health+((attribute-10)*1.spell mod)

On damage the target subtracts from the temporary health score starting with the added multiplied health. Once depleted, the damage starts effecting the chosen attribute. The chosen attribute takes negatives proportional to the amount of damage taken to a minimum of 10. If the chosen attribute hits or goes below the minimum of 10, the spell fades. The chosen attribute returns to normal and the remaining damage not negated by the attribute is instead negated from the target’s hp.


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