Armor of Flesh (5e Spell)
Sticks and stones may break my bones but pain will never phase me.
6th-level Transmutation | |
Casting time: | 1 action |
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Range: | Touch |
Components: | V,S |
Duration: | Up to 10 minutes |
As an action, you touch one undead creature that is at least one size category larger and take control of its motor functions. The target makes a Wisdom saving throw against your spell DC. On failure, you take control of the target and use the targets Strength, Dexterity, Constitution, HP, Natural Armor, Features and Attack actions. However you keep your own Intelligence, Wisdom, Charisma, Feats and Class Features. On failure, the target makes an opportunity attack against you and is immune to this spell for 24 hours. You cannot target an undead creature with Legendary actions or a creature of CR 10 or higher with this spell.
If the target dies, the spell ends except that for the rest of the duration you can stay within the corpse. When the spell's duration ends or it is dismissed with a bonus action, you are phased out of the target. You then land within 5ft of the target.
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