Armor (5e fallout Campaign Setting)

Armor Overview

Unlike traditional Dungeons and Dragons Fifth Edition, armor class is handled in a piecemeal system similar to Partial Armor (5e Variant Rule). Your base AC is 10 + your Dexterity modifier. This can be increased by wearing the armor listed below. You can either wear one of each piece of armor or an undersuit and an oversuit. There are 4 damage types: Ballistic damage is that sourced from bullets and is dealt by weapons listed under ballistics. Energy damage is sourced from beams of super-heated plasma and lasers. Explosive damage is dealt by fragmentation devices and fire. Melee damage comes from Fists, knives, and other weapons that lack range. Armors typically only effect one or two damage type, causing attacks that deal other damage types to ignore its AC benefit.

Additional Properties

  • Headlamp (x feet): When activated as a bonus action, sheds bright light for x feet and dim light for another x feet.

Armors

Name Cost (Caps) AC bonus Damage Type Weight Additional Properties
Undersuits
Brahmin-Skin Outfit10 caps+1Energy1 lb.
Combat Jumpsuit40 caps+1All1 lb.
Mechanic’s Jumpsuit25 caps+1Melee1 lb.
Military Fatigues30 caps+1Ballistic1 lb.
Raider Fatigues15 caps+1Explosive1 lb.
Vault Jumpsuit25 caps+1Energy1 lb.
Name Cost (Caps) AC bonus Damage Type Weight Additional Properties
Chestpieces
Vault Security Armor50 caps+2Energy, Ballistic10 lb.
Leather Jacket35 caps+1Energy, Melee1 lb.
Metal Armor40 caps+1Ballistic, Explosive3 lb.Heavy
Raider Armor40 caps+1Explosive, Ballistic5 lb.
Combat Armor75 caps+2Ballistic, Energy15 lb.Heavy
NCR Armor25 caps+1Ballistic, Melee15 lb.
Veteran NCR Ranger Armor200 caps+3All10 lb.
Legion Armor50 caps+1Explosive, Melee10 lb.
Legion Centurion Armor150 caps+2All20 lb.Heavy
Name Cost (Caps) AC bonus Damage Type Weight Additional Properties
Arm Protection
Combat Armor50 caps+1Melee, Explosive2 lb.
Leather Armor25 caps+1Energy, Melee3 lb.
Metal Armor40 caps+1Energy, Explosive3 lb.Heavy
NCR Ranger Armor75 caps+1All2 lb.
Legion Centurion Armor75 caps+2All3 lb.Heavy
Name Cost (Caps) AC bonus Damage Type Weight Additional Properties
Leg Protection
Combat Armor30 caps+1Explosive, Energy2 lb.Heavy
Metal Armor40 caps+1Ballistic, Energy3 lb.Heavy
NCR Ranger Armor75 caps+2All1 lb.
Legion Centurion Armor50 caps+1All2 lb.
Name Cost (Caps) AC bonus Damage Type Weight Additional Properties
Helmets
Combat Armor82 caps+2Ballistic, Melee2 lb.
Gas Mask25 caps+1Ballistic1 lb.-1d4 rads from all sources.
Vault Security Armor30 caps+1Melee, Energy1 lb.
Metal Helmet40 caps+1Energy, Explosive1 lb.Heavy
Raider Helmet20 caps+1Ballistic, Melee1 lb.Heavy
NCR Armor15 caps+1Ballistic, Explosive2 lb.
Veteran NCR Ranger Armor85 caps+2All3 lb.Darkvision (60 feet)
Power Armor Helmet300 caps+3All5 lb.Headlamp (30 feet), Heavy
Name Cost (Caps) AC bonus Damage Type Weight Additional Properties
Oversuits
Suit15 caps+0None1 lb.+2 to Persuasion checks
Hazmat Suit100 caps+2Energy5 lb.All rads taken are halved.
US General’s Overcoat150 caps+1Ballistic2 lb.US Army constructs will not attack you unless you attack them.
Chinese Stealth Armor500 caps+2All20 lb.Advantage to Stealth checks.
Faction Leader Armor150 caps+1All3 lb.Members of the same faction will not attack you unless you are infamous enough.

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gollark: Cyberbacteriophages? What cyberbacteria are computer viruses infecting?
gollark: I prefer virorum.
gollark: Probably, yes.
gollark: It depends what gender `virus` is, I suppose.
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