Arcane Grenade (3.5e Spell)

This is, quite simply, the main damage dealing spell and staple of the arcane pyrotechnician class: You create in front of you a small, egg-sized ball of arcane energy that you may carry with you using the arcane suppression extraordinary ability. When thrown, this ball of energy lands on a square as if you were throwing a weapon such as alchemist's fire. the sphere of magic thusly explodes, dealing its effect (usually damage) mainly in the square it lands, but also splashing the squares surrounding it, with a full blast diameter of 15, 20, or 30 ft. With each ascending level of the spell, a new type of grenade is available for creation; also, with ascending spell levels, the damage die of the grenade increases as does range. All of this information is summarized in the following table, "Arcane Grenade Statitics." Full damage is done to targets in the center blast area (Reflex half) and half to targets in the splash area (Reflex none). The save DC is based on the caster's spell DC, as any other spell.

Arcane Grenade
Evocation
Level: Arcane Pyrotechnician 1-9
Components: none
Casting time: 5min. *(times) level of gredande /(divided by) ArcPyrotech. level.
Range: N/A
Target, Effect, or Area: Anyone caught within the blast radius
Duration: 12 hours or until dispelled
Saving Throw: reflex half/none (see spell description)
Spell Resistance: yes

Arcane Grenade Statistics
Arcane Grenade Spell Level Type Learned Damage Max lvl radius(ft)

IBasic, Flaming1d4 per lvl810
IIflash/smoke1d6 per lvl1010
IIIspiking1d8 per lvl1215
IVfreezing1d10 per lvl1415
Vshocking1d6+1d4 per lvl1620
VIblasting2d6 per lvl1820
VIImelting1d8+1d4 per lvl2025
VIIIscreaming1d8+1d62025
IXelemental2d8none30

flaming pretty obvious damage is considered fire

flash/smoke nonlethal distracting grenades, with flash enemies that can see must make a will (typical spell DC) save or be dazed for (casterlevel)/2 rounds. smoking, creatures within five ft. are considered concealed beyond that characters are considered blindand blocks the ability scent.


Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Arcane Pyrotechnician

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