Arcane Chef (5e Class)

Work In Progress

Design Note: This class was not made with archetypes in mind. The class is diversified via dishes and techniques at the player's choice.

Arcane Chef

Deedly stirs his pot avidly in the harrowing woods. The danger surrounding his small campfire was of no worry to him. He needed more ingredients after all. As he stirs his bubbling pot filled with strange grasses and matter he gathered from the local flora, a few goblins skulk about in the nearby bushes. They were attracted by the light from the fire, and what do they see but some strange yellow creature stirring a pot with a toque? Deedly hardly looked like a witch, and the goblins were rather eager to find some new victim to torment and eat.

When they crept closer, they were ignorant of a small rune placed on the trees at the perimeter of the clearing. Deedly was instantly alerted to their presence, but he just continues stirring. The goblins then give a laughing shriek before they leap at Deedly, brandishing their daggers. Once they were near the pot, it glows and an aura encloses the goblins, suspending them midair. The goblins flail, confused. Deedly waves his stubby hand and the goblins instantly fly into his giant pot. They scream and choke in the broth as it dissolves their flesh and bones.

After a good cooking session, Deedly pulls out a delicious looking green eggs and ham from his cauldron with a big smile.

Bon Appetit!

A Cook Foremost

Cook Kirby, from Super Smash Bros by Nintendo

An arcane chef is a strange sight in battle. Their very weapons are their ingenuity and culinary skill. Their primary skill lies in the use of their enemies in their foods to induce magical and fantastic effects. Using their tools, they can skillfully extract the necessary essence from, say, a dragon and impart it into a nice dish of ramen. The foods they make vary with their many techniques. Some arcane chefs use a strong hand of flame to thoroughly kill and scorch the nerves of their opponents, while others specialize in cold blades to cut and simultaneously preserve the flavor. These chefs are magicians in every right in the kitchen, utilizing small magic tricks to create big flavor and provide for their hungry allies.

Creating a Arcane Chef

When making an arcane chef character, consider the following questions: How did you get your start in the cooking business, particularly that of magic? Perhaps you were the apprentice of an alchemist or a wizard. Arcane culinary arts are certainly niche, but they have an appeal to the type who like to be adventurous with their palate. People who are arcane chefs are often curious about how things taste, as well as how culinary techniques can be elevated to a higher level. What do you hope to do with your skills? Some chefs hope to taste all flavors, while others dream of their own grand restaurant at the top of the world.

Quick Build

You can make an arcane chef quickly by following these suggestions. First, Constitution should be your highest ability score, followed by Charisma or Intelligence. Second, choose the cook background.

Class Features

As a Arcane Chef you gain the following class features.

Hit Points

Hit Dice: 1d8 per Arcane Chef level
Hit Points at 1st Level: 8 + Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per Arcane Chef level after 1st

Proficiencies

Armor: Light armor
Weapons: Simple weapons
Tools: cook's utensils
Saving Throws: Constitution and Charisma
Skills: Pick 3 from Performance, History, Investigation, Perception, Acrobatics, Athletics, Arcana, Survival or Nature

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

  • (a) A cooking knife (dagger) and frying pan (mace) or (b) A spatula (club) and cleaver (handaxe)
  • A spice pouch and recipe book
  • (a) A dungeoneers pack or (b) An explorers pack
  • If you are using starting wealth, you have 3d4x10 gp in funds.

Table: The Arcane Chef

LevelProficiency
Bonus
FeaturesRecipesTechniquesTools
1st+2Season Season, Field Cook, Heritage Tastes3--
2nd+2Culinary Refinement42-
3rd+2Kitchensmith521
4th+2Ability Score Improvement521
5th+3Class Feature2->632
6th+3Class Feature2->732
7th+3Divine Spice842
8th+3Ability Score Improvement842
9th+4Class Feature2->953
10th+4<!-Class Feature2->1053
11th+4<!-Class Feature2->1163
12th+4Ability Score Improvement1163
13th+5<!-Class Feature2->1274
14th+5<!-Class Feature2->1374
15th+5<!-Class Feature2->1484
16th+5Ability Score Improvement1484
17th+6<!-Class Feature2->1595
18th+6<!-Class Feature2->1595
19th+6Ability Score Improvement1595
20th+6<!-Class Feature2->16106

Culinary Refinement

  • Heat Control: You can heat any frying pan of any kind, to a low/med/high heat (based on the average stove top) at will. You can also cool it down fully at will. Activating this feature does not require any materials and is used as a bonus action.

Ability Score Increase

When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

<!-Class Feature->

<!-Class feature game rule information->

Divine Spice

<!-Class feature game rule information->

Recipes

The dishes you craft are encompassed in recipes. As you grow, your craft changes with the unpredictable nature of the arcane. Like an alchemist, you can concoct new substances and even flavors if you are adventurous enough.

Culinary Techniques

Cooking is an incredibly technical art at its core, with time-tested methods and various shortcuts known only to the most learned of culinary masters. As you grow in your craft, you build your own unique brand by using what techniques suit your style to create something original.

Hot Shot

You can crack an egg (or substitute, determined by the DM) into your pan and use it in multiple ways. You must use an extra action to start frying the egg, after which you gain -1 to concentration checks, you lose the use of one hand for all actions, and cannot use your Frying Pan. You can throw it at enemies, the total damage of which depends on how long you cook it. if you cook it for 1 round it will deal a flat damage of 1d8+2 bludgeoning damage, for 2 rounds it can set an enemy a flame, dealing 2d6 bludgeoning damage and setting the enemy on fire dealing 1d4 fire damage per round for 3 rounds. 3 rounds burns it black, dealing 2d10+5 bludgeoning damage, but it no longer sets an enemy on fire.

Kitchensmith Tools

You craft new tools for yourself as a chef. One's tools are said to reflect their very soul when they cook, and some dishes may require certain tools to pull off.

Multiclassing

Prerequisites. To qualify for multiclassing into the arcane chef class, you must meet these prerequisites: proficient in chef's utensils, have spellcasting, Intelligence or Charisma 13

Proficiencies. When you multiclass into the arcane chef class, you gain the following proficiencies: Nature, Survival, simple weapons

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