Animated Cauldron (5e Creature)
Animated Cauldron
Small construct, unaligned Armor Class 13 (natural armor)
Damage Resistances fire Antimagic Susceptibility. The cauldron is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the cauldron must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute. False Appearance. While the cauldron remains motionless, it is indistinguishable from a normal cooking pot. Innate Spellcasting. The animated cauldron's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no components: At will: detect poison and disease ACTIONSSlam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6 damage) bludgeoning damage plus 3 (1d4 + 1) fire damage. Scald. The cauldron falls prone and spills its contents, generally either hot soup or boiling water. Each creature within 5 feet of the cauldron make a DC 10 Dexterity saving throw, taking 3 (1d4 + 1) fire damage and also falling prone on a failed save, or half as much damage and staying standing on a success. The cauldron must be refilled to use this action again.
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A large cooking pot made of cast iron, unremarkable except for its unusually tall and finely-carved legs. These constructs are sometimes made for the kitchens of castles or large manors, as they both speed up cooking by producing and heating water, and can sense when potentially harmful food is being prepared. |
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