Angler Frog (5e Creature)
Angler Frog
medium beast, unaligned Armor Class 11 (natural)
Skills Perception +2, Stealth +4 (+9 in the trees due to camouflage) Amphibious. The frog can breathe air and water. Standing Leap. The frog can leap from standing position without a running start. It can always jump a minimum of 15 feet. ACTIONSTongue Attack. Ranged Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage and the target is pulled immediately into the mouth of the frog and is considered grappled. If the target is tiny or smaller, it is immediately swallowed. Until the grapple ends, the target is restrained and the frog cannot attack another target. Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage. If this hits a creature, they can immediately try to grapple the target. This automatically hits a grappled target if they were grappled in this way. Swallow. The frog can swallow a medium or smaller creature that it has grappled. While you are inside the frog (whether the frog is alive or dead) you take 5 (2d4) acid damage at the start of each of the frog's turns.
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The Angler frog often travels in small groups but is occasionally solitary. The Angler Frog is as big as a pony but is nevertheless extremely stealthy and camouflaged in the browns and greens of the trees. Naturally, given its size, it can only travel among the trees that are big enough to support it. It usually goes for smallish prey, but will occasionally take on a larger meal, sometimes one that is too big. The frog generally hunts from the tree branches. They are extremely stealthy and well camouflaged. While it is almost always hidden very well, a good eye can see the massive, bulbous eyes staring right back at them. |
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