Angel, Tirr (3.5e Race)

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Angel

A female Angel,edited portrait from mabinogi

Angels come from the outer planes of the Material Sphere, aligned mostly alongside good and positive forces and energies, and are those considered closest to the gods outside the sphere, known as the Pantheon of Tirr, with their more evil counterparts being the scourge of the lower planes, the Devils and Demons.

Personality and Relations

Angels are almost always amicable in their dealing with others, especially when in the company of other races. This is because of their innately good nature, but also because angels genuinely care for others, and aspire to build trust and friendship in others no matter their company. While most angels have unhappy histories with demons and devils, even these particular beings would find friendliness in an angel, should they not bear open hostility or discourtesy towards them.

Some angels do not exactly follow this kind of predisposition, however, and this is often applied to those entities who are called Archons, commonly. While similar in belief systems, and in appearance, archons are much different in their relations to other people, and also in their bodily make, somewhat stronger than their angel counterparts, while giving up some of the same charismatic attributes.

Physical Description

Generally, Angels tend to be rather fair-skinned, winged humanoids. They are often taller than humans, though not by any number of excessive feet, and often reflect their sunny disposition in their appearance; They have bright, clear skin, and beautifully plumed, feathered wings. Chromatic differences in hair, eyes, and skin are just as about diverse as any other race in Tirr, except for dragonkin. Blonde hair, Peachy skin, and Blue eyes are typical, however. Angels as most, are Immortal. They do not age, nor can they die of Natural Causes.

Wings on Angels typically have a large span, often about 1.5 times the span of the arms. Most wings are white in color, though this can vary anywhere between the lighter end of the spectrum, though white is the most common. Angels are able to hide their wings at will, as not to alarm mortals. Summoning or dismissing their wings is counted as a standard action.

Alignment

Most Angels, and practically all of them, are of the good alignment; The vast majority drift towards Neutral Good, while Lawful and Chaotic varieties are still present, especially in archon communities. While it is highly unlikely that one will ever come across a non-good angel, there have been cases in the history of Tirr with this happening. These are few and far between, however, becoming little more than relics in history.

Religion

Most Angels worship the Great Mother, given to their alignment and similar nature, while some still worship Balthazar, again, especially prevalent in the Archon communities, given their more vicarious nature. It is not uncommon to find small numbers of angels who worship other good deities, but any other may be a far fetch, indeed.

Racial Traits

Angels are divided into two different groups: The main population, Angels, and a small derivative but mostly similar species, Archons.

Angels

  • Angel Attributes: +4 Charisma, +2 Wisdom, +2 Constitution,
  • Type: Outsider(Good)
  • Size: Medium
  • Speed: Base land speed for an Angel is 30 feet. Angels can fly at double their land speed, with good maneuverability.
  • Aura of Light: Angels have a vibrant radiating aura, one that conveys both light and comfort to all those around them. This light extends to 15 feet, and can be dismissed at will, while starting the aura once more requires a standard action. Usually, Angels do not have the aura in effect at all times.
  • Good Affinity: Angels are naturally talented in good aligned magic. All spells cast with either good or healing subtypes, are considered to be cast from a caster level of one higher.
  • Immortal: Angels are immune to all forms of aging be it natural or magical. They cannot die of Aging, though they may die from physical or magic damage however. They also do not take aging penalties nor gain aging bonuses.
  • Automatic Languages: Celestial. Bonus Languages: Any.
  • Favored Class: Cleric, Paladin

Archons

  • Archon Attributes: +4 Strength, +2 Dexterity, 2 Intelligence,
  • Type: Outsider(Good)
  • Size: Medium
  • Speed: Base land speed for an Archon is 30 feet. Archons can fly at double their land speed, with good maneuverability.
  • Aura of Light: Angels have a vibrant radiating aura, one that conveys both light and comfort to all those around them. This light extends to 15 feet, and can be dismissed at will, while starting the aura once more requires a standard action. Usually, Angels do not have the aura in effect at all times.
  • Righteous Purge: An Archon can use Smite Evil once per day, as a Paladin equal in level to his hit die.
  • Immortal: Archons are immune to all forms of aging be it natural or magical. They cannot die of Aging, though they may die from physical or magic damage however. They also do not take aging penalties nor gain aging bonuses.
  • Automatic Languages: Celestial. Bonus Languages: Any.
  • Favored Class: Fighter, Ranger
    • occasionally think combat solves any problem

Vital Statistics

Table: Angel Random Starting Ages
AdulthoodSimpleModerateComplex
30 years+1d12+4d12+6d12


Table: Angel Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male5' 11"+2d840 lb.× (2d4) lb.
Female5' 6"+2d635 lb.× (2d4) lb.



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gollark: NOT ignoring them doesn't work well either.
gollark: I mean, local ones maybe not, you can actually affect those.
gollark: Yes, do so.
gollark: You have basically ~0 influence on it and it tends to kill sanity!
gollark: Idea: ignore all large-scale politics!
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