Abigor (5e Creature)
Abigor
Small monstrosity, neutral Armor Class 12 (natural armor)
Saving Throws Charisma +2 Innate Spellcasting (Psionics). The abigor's spellcasting ability is Intelligence (spell save DC 13). It can innately cast the following spells, requiring no material components: At will: detect magic, mage hand, minor illusion, prestidigitation, shocking grasp ACTIONSMind Blast (Recharge 5–6). The abigor emits psychic energy in a 30-foot cone. Each creature in that area must succeed on a DC 14 Intelligence saving throw or take 12 (3d6 + 2) psychic damage and be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
|
These tiny, timid beings are among the most intelligent of known monsters and most versatile of psionics, able to manifest a variety of kinetic phenomena, illusionary stimulus and other unusual effects with their powerful neural broadcasts. Telesensitive to the emotions of other beings, they tend to avoid causing any unnecessary pain or distress and utilize their abilities almost exclusively for self-defense. |
Back to Main Page → 5e Homebrew → 5e Creatures