5e SRD:Long Rest

This material is published under the OGL

Long Rest

A long rest is a period of extended downtime, at least 8 hours long, during which a character sleeps or performs light activity: reading, talking, eating, or standing watch for no more than 2 hours. If the rest is interrupted by a period of strenuous activityat least 1 hour of walking, fighting, casting spells, or similar adventuring activitythe characters must begin the rest again to gain any benefit from it.

At the end of a long rest, a character regains all lost hit points. The character also regains spent Hit Dice, up to a number of dice equal to half of the character's total number of them (minimum of one die). For example, if a character has eight Hit Dice, he or she can regain four spent Hit Dice upon finishing a long rest.

A character can't benefit from more than one long rest in a 24-hour period, and a character must have at least 1 hit point at the start of the rest to gain its benefits.



Back to Main Page 5e System Reference Document Exploration and Environment

Open Game Content (place problems on the discussion page).
This is part of the 5e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: Also, just find the cheapest RX 570/580/whatever you go with when you buy it.
gollark: Bad idea. You're buying parts very sloooooowly. There will be new ones out in the future.
gollark: Which numbers?
gollark: I hope 3000-series Ryzens and Navi are good.
gollark: I wonder if it's any good.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.