5e SRD:Giant Centipede
Giant Centipede
Small beast, unaligned Armor Class 13 (natural armor)
Senses blindsight 30 ft., passive Perception 8
ACTIONSBite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
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gollark: How'd you retrieve that information anyway? `dig -x` didn't bring it up.
gollark: Yes.
gollark: Oh apio. OnStat is wrong?!
gollark: Greetings, mortal.
gollark: 291949391948392938382818383828372727272813733828 efficiency is planned for v2.
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