5e Expense Preload
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Cost:
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gollark: Less so, since you can do some of the work closer to the data and not have to move it much.
gollark: I would look it up, except I have no idea what search queries to try.
gollark: The thing I was looking at involved sticking somewhat general-purpose computers into the RAM chips, not just having dedicated analog computers for things.
gollark: I've heard about more general ways to achieve similar sorts of thing, like sticking HBM stuff onto GPUs and some computing-in-memory thing.
gollark: And brains are annoying to do things with since they're not understood very well and can't be copied/run in simulation very easily.
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