5e Classes (Drangleic Supplement)

Go back to -- Drangleic

Classes

The adventurers and chosen undead of the vast kingdom of Drangleic hail from all over the world, with exotic training in different ways, as such, they are all different, with unique strengths and setbacks.

Bandit

A merciless outlaw. Bandits have high dexterity, and are skilled with a bow. They are effective fighters at various ranges.

Weapons: Hand Axe; Short Bow

Armor: Bandit Set

Miscellaneous: Wood Arrow x25; Lifegem x10

Cleric

A Cleric on a journey-- possibly a pilgrimage. Utilization of high faith and miracles are the guiding light to your journey.

Weapons: Mace; Clerics Sacred Charm

Armor: Archdrake Robes

Spells: Heal

Miscellaneous: Lifegem x10

Deprived

Unclothed and unknown, the Deprived is one with no identity, save a name. They have nothing to fight with or defend themselves, nothing except life-affirming flesh.

Weapons: N/A

Armor: N/A

Miscellaneous: N/A


Back to Main Page 5e Homebrew Campaign Settings Drangleic

gollark: (Technically I think this makes more sense the other way round)
gollark: It's one of the GPT-2 subreddit simulators.
gollark: This is ridiculous. You can definitely kill fungi. There are plenty of ways. It's clearly just lying.
gollark: You get something approximately correlated with what you pay for, depending on the class of good/service.
gollark: What actually makes each of them bad though?
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.