3e SRD:Transport via Plants

The character can enter any normal plant (Medium-size or larger) and pass any distance to a plant of the same species in a single round, regardless of the distance separating the two. The entry plant must be alive. The destination plant need not be familiar to the character, but it also must be alive. If the character is uncertain of the location of a particular kind of destination plant, the character needs merely designate direction and distance, and the transport via plants spell moves the character as close as possible to the desired location. If a particular destination plant is desired, but the plant is not living, the spell fails and the character is ejected from the entry plant.

This material is published under the OGL
Transport via Plants
Transmutation
Level: Drd 6
Components: V, S
Casting time: 1 action
Range: Unlimited
Target: The character
Duration: 1 round

This spell does not function with plant creatures.

The destruction of an occupied plant slays the character.



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