3e SRD:Satyr

This material is published under the OGL

Satyr

Size/Type: Medium Fey
Hit Dice: 5d6+5 (22 hp)
Initiative: +1 (Dex)
Speed: 40 ft.
AC: 15 (+1 Dex, +4 natural)
Attacks: Gore +2 melee, dagger -3 melee; or shortbow +3 ranged
Damage: Gore 1d6, dagger 1d4; or shortbow 1d6
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Pipes
Special Qualities:
Saves: Fort +2, Ref +5, Will +5
Abilities: Str 10, Dex 13, Con 12, Int 12, Wis 13, Cha 13
Skills: Bluff +9, Hide +13, Listen +15, Move Silently +13, Perform (dance, pan pipes, plus any two others) +9, Spot +15
Feats: Alertness, Dodge, Mobility
Climate/Terrain: Temperate forest
Organization: Solitary, band (2-5), or troop (6-11)
Challenge Rating: 2 (without pipes) or 4 (with pipes)
Treasure: Standard
Alignment: Usually chaotic neutral
Advancement: 6-10 HD (Medium-size)


Combat

Once engaged in battle, an unarmed satyr attacks with a powerful head butt. A satyr expecting trouble is likely to be armed with a bow and a dagger and typically looses arrows from hiding, weakening an enemy before closing.

Pipes (Su): Satyrs can play a variety of magical tunes on their pan pipes. Usually, only one satyr in a group carries pipes. When it plays, all creatures within a 60-foot spread (except satyrs) must succeed at a Will save (DC 14) or be affected by charm person, sleep, or fear, as the spells cast by a 10th-level sorcerer (the satyr chooses the tune and its effect). In the hands of other beings, these pipes have no special powers. A creature that successfully saves against any of the pipe's effects cannot be affected by the same set of pipes again for one day. A satyr often uses its pipes to charm and seduce especially comely women or to put a party of adventurers to sleep and then steal their valuables.

Skills: Satyrs receive a +4 racial bonus to Hide, Listen, Move Silently, Perform, and Spot checks.



Back to Main Page 3e Open Game Content System Reference Document Creatures

This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (place problems on the discussion page).
This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.





gollark: https://0ver.org/
gollark: ++remind 3d <@!156021301654454272> is to be considered <@!156021301654454272>
gollark: Engaging orbital motivation lasers...
gollark: I am very motivational.
gollark: You have loads of positive traits, if you define "trait" broadly enough and/or consider things lots of people have!
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.