3e SRD:Panicked

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Panicked

A panicked creature suffers a -2 morale penalty on saving throws and must flee. A panicked creature has a 50% chance to drop what he's holding, chooses his path randomly (as long as he is getting away from immediate danger), and flees any other dangers that confront him. If cornered, a panicked creature cowers. A creature may use a special ability or spell to escape.

Panicked is a more extreme state of fear than shaken or frightened.



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gollark: Madness.
gollark: We can only hope.
gollark: It's an attempt to wrest prizes from those who aren't stupidly rich.
gollark: ```Hoop Snake can fly and crawl fine, but he would much rather move by grasping his tail in his jaws and rolling around like a wheel. He looks extremely silly but can also move terrifyingly fast, but that is only because he manipulates time so viewers think he's wheeling faster and more gracefully than he really is. He's really a strange dragon with a head full of tall tales. His greatest adversaries are trees, which he tends to clumsily impale while rolling around the forest.```
gollark: https://dragcave.net/view/75cUc
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