3e SRD:Maze
The character conjures up an extradimensional labyrinth of force planes, and the subject vanishes into it. If the subject attempts to escape, the time it takes to find the way out depends on its Intelligence score:
Intelligence Score of Mazed Creature | Time Trapped in Maze |
---|---|
Under 3 | 2d4 minutes |
3 | 1d6 minutes |
4-5 | 1d4 minutes |
6-8 | 5d4 rounds |
9-12 | 4d4 rounds |
13-15 | 3d4 rounds |
16-17 | 2d4 rounds |
18+ | 1d4 rounds |
This material is published under the OGL |
Conjuration (Creation) [Force] | |
Level: | Sor/Wiz 8 |
---|---|
Components: | V, S |
Casting time: | 1 action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One creature |
Duration: | See text |
Saving Throw: | None |
Spell Resistance: | No |
If the subject doesn't attempt to escape, the maze disappears after 10 minutes, forcing the subject to leave.
On leaving the maze, the subject reappears in the spot it had been in when the maze spell was cast. If this spot is filled with a solid object, the subject appears nearby.
Spells and abilities that move a creature within a plane do not help a creature escape a maze spell, although the character can escape by using spells to the plane.
Minotaurs are not affected by this spell.
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