3e SRD:Mark of Justice
The character draws an indelible mark on the subject and states some behavior on the part of the subject that will activate the mark. When activated, the mark curses the subject. Typically, the character designates some sort of criminal behavior that activates the mark, but the character can pick any act the character pleases. The effect of the mark set when casting. Options are:
This material is published under the OGL |
Transmutation | |
Level: | Clr 5 |
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Components: | V, S, DF |
Casting time: | 10 minutes |
Range: | Touch |
Target: | Creature touched |
Duration: | Permanent (see text) |
Saving Throw: | None |
Spell Resistance: | Yes |
-6 effective decrease to an ability score (minimum 1).
-4 enhancement penalty on attack rolls, saving throws, ability checks, and skill checks.
Each turn, the target has a 50% chance to act normally; otherwise, the target takes no action.
The character may also invent the a new effect, but it should be no more powerful than those listed above, and the DM has final say on the effect.
Since this spell takes 10 minutes to cast and involves writing on the target, the character can cast only it on someone who is willing or restrained.
Mark of justice cannot be dispelled, but it can be removed with a break enchantment, limited wish, miracle, remove curse, or wish spell. Remove curse, however, works only if the caster is at least as high level as the character's mark of justice. These restrictions apply regardless of whether the mark has activated.
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