3e SRD:Inertial Barrier

The subject gains damage reduction 10/+5. Once the power has prevented a total of 10 points of damage per manifester level (maximum 150 points), it is discharged. Inertial barrier also absorbs up to half the damage from a fall. Damage absorbed from a fall counts toward discharging the effect. The psychokinetic barrier delays the effects of gases in the atmosphere for 2d4 rounds.

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Inertial Barrier
Psychokinesis (Con)
Level: Psion 4/Psychic Warrior 4
Display: Au, Me
Range: Touch
Target: Creature touched
Duration: 10 minutes/level or until discharged
Saving Throw: Will negates (harmless)
Power Points: 7



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