3e SRD:Healing Domain

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Healing Domain

Granted Power: The character casts healing spells at +1 caster level.

Healing Domain Spells

  1. Cure Light Wounds: Cures 1d8 +1/level damage (max +5).
  2. Cure Moderate Wounds: Cures 2d8 +1/level damage (max +10).
  3. Cure Serious Wounds: Cures 3d8 +1/level damage (max +15).
  4. Cure Critical Wounds: Cures 4d8 +1/level damage (max +20).
  5. Healing Circle: Cures 1d8 +1/level damage in all directions.
  6. Heal: Cures all damage, diseases, and mental conditions.
  7. Regenerate: Subject's severed limbs grow back.
  8. Mass Heal: As heal, but with several subjects.
  9. True Resurrection: As resurrection, plus remains aren't needed.

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gollark: Drones, not planes, they don't have to move very fast.
gollark: If so, what if HOT AIR BALLOON DRONES which work by focusing light onto a solar panel?
gollark: Hmm, actually, is there some material you can make lenses from which is also very light?
gollark: It's a shame solar panels aren't really good enough to keep eternally in-flight drones.
gollark: I suppose it would be good if you had to fight space terrorists.
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