3e SRD:Healing Domain
Healing Domain
Granted Power: The character casts healing spells at +1 caster level.
Healing Domain Spells
- Cure Light Wounds: Cures 1d8 +1/level damage (max +5).
- Cure Moderate Wounds: Cures 2d8 +1/level damage (max +10).
- Cure Serious Wounds: Cures 3d8 +1/level damage (max +15).
- Cure Critical Wounds: Cures 4d8 +1/level damage (max +20).
- Healing Circle: Cures 1d8 +1/level damage in all directions.
- Heal: Cures all damage, diseases, and mental conditions.
- Regenerate: Subject's severed limbs grow back.
- Mass Heal: As heal, but with several subjects.
- True Resurrection: As resurrection, plus remains aren't needed.
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gollark: Drones, not planes, they don't have to move very fast.
gollark: If so, what if HOT AIR BALLOON DRONES which work by focusing light onto a solar panel?
gollark: Hmm, actually, is there some material you can make lenses from which is also very light?
gollark: It's a shame solar panels aren't really good enough to keep eternally in-flight drones.
gollark: I suppose it would be good if you had to fight space terrorists.
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