3e SRD:Healing Domain

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Healing Domain

Granted Power: The character casts healing spells at +1 caster level.

Healing Domain Spells

  1. Cure Light Wounds: Cures 1d8 +1/level damage (max +5).
  2. Cure Moderate Wounds: Cures 2d8 +1/level damage (max +10).
  3. Cure Serious Wounds: Cures 3d8 +1/level damage (max +15).
  4. Cure Critical Wounds: Cures 4d8 +1/level damage (max +20).
  5. Healing Circle: Cures 1d8 +1/level damage in all directions.
  6. Heal: Cures all damage, diseases, and mental conditions.
  7. Regenerate: Subject's severed limbs grow back.
  8. Mass Heal: As heal, but with several subjects.
  9. True Resurrection: As resurrection, plus remains aren't needed.

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gollark: Also, it would be very hard, considering.
gollark: They should have just made kilograms be called "grams" and we could say milligrams for smaller amounts.
gollark: For SI, I mean.
gollark: Odd that kilogram is one of the base units and not gram, though.
gollark: !unitpedia furlong
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