3e SRD:Good Domain
Good Domain
Granted Power: The character casts good spells at +1 caster level.
Good Domain Spells
- Protection from Evil: +2 AC and saves, counter mind control, hedge out elementals and outsiders.
- Aid: +1 attack, +1 on saves against fear, 1d6 temporary hit points.
- Magic Circle against Evil: As protection spells, but 10-ft. radius and 10 min./level.
- Holy Smite: Damages and blinds evil creatures.
- Dispel Evil: +4 bonus against attacks by evil creatures.
- Blade Barrier: Blades encircling the caster deal 1d6 damage/level.
- Holy Word: Kills, paralyzes, weakens, or dazes nongood subjects.
- Holy Aura: +4 AC, +4 resistance, and SR 25 against evil spells.
- Summon Monster IX*: Calls outsider to fight for the caster.
*Cast as a good spell only.
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gollark: We *hope* he listens to TJ09.
gollark: Fun fact: TJ09 listens to no-one.
gollark: I ran a hatchery, briefly. Good times. Briefly.
gollark: Why? Because I'm impatient and fogging my stuff when it gets 1500 views is nicer than waiting ages for eggs to hatch.
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