3e SRD:Foresight (Power)
The manifester gains a powerful sixth sense in relation to him or herself or another. Once the power is manifested, the character receives instantaneous warnings of impending danger or harm to the subject of the power. If the manifester is the subject, he or she is never surprised or flat-footed. In addition, the power gives a +2 insight bonus to AC and Reflex saves. This insight bonus is lost whenever the manifester would lose a Dexterity bonus to AC.
This material is published under the OGL |
Clairsentience (Wis) | |
Level: | Psion 8 |
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Display: | Vi, Ma |
Range: | Personal or touch |
Target: | See text |
Duration: | 10 minutes/level |
Saving Throw: | None or Will negates (see text) |
Power Points: | 15 |
When another creature is the object of the power, the manifester receives warnings about that creature. The manifester must communicate what he or she learns to the other creature for the warning to be useful, and it can be caught unprepared in the absence of such a warning. Shouting a warning, yanking a person back, and even telepathically communicating (via an appropriate power) can all be accomplished before some danger befalls the power's subject, provided the manifester acts on the warning without delay. The subject, however, does not gain the insight bonus to AC or Reflex saves.
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