3e SRD:Balance Skill

This material is published under the OGL

Balance (Dex; Armor Check Penalty)

Check

The character can walk on a precarious surface as a move-equivalent action. A successful check lets the character move at half the character's speed along the surface for 1 round. A failure means that the character can't move for 1 round. A failure by 5 or more means that the character falls.

The difficulty varies with the surface:

SurfaceDC
7–12 inches wide10
2–6 inches wide15
Less than 2 inches wide20
Uneven Floor10
Surface Angled+5*
Surface Slippery+5*

*Cumulative; if both apply, use both.

Being Attacked while Balancing

Attacks against the character are made as if the character were off balance: They gain a +2 attack bonus, and the character loses any Dexterity bonus to AC. If the character has 5 or more ranks in Balance, then the character can retain the Dexterity bonus to AC (if any) in the face of attacks. If the character takes damage, the character must make a check again to stay balanced.

Accelerated Movement

The character can try to walk a precarious surface more quickly than normal. If the character accepts a –5 penalty, the character can move at normal speed as a move-equivalent action. (Moving twice the character's speed in a round requires two checks.)

Special

If the character has 5 or more ranks in Tumble, the character gets a +2 synergy bonus on Balance checks.


Back to Main Page 3e Open Game Content System Reference Document Skills

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: Those can obviously be spoofed.
gollark: What I did when I wanted secure GPS was to run an early AGPS-type thing over SPUDNET, which guarantees no spoofing via out of game websocket stuff.
gollark: Other way round I believe?
gollark: No, yours actually includes useful things like the UI library and not just "hahaha look I have made a desktop and application launch menu".
gollark: https://gist.github.com/SquidDev/6fa444798bbe01f4068bf82a76ac273f
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.