Pond
Pond is an 8-cell still life discovered by the JHC group in 1970.[1] It is the smallest lake, followed by the 24-cell lake 2.
Pond | |||||||||||
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Pattern type | Strict still life | ||||||||||
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Number of cells | 8 | ||||||||||
Bounding box | 4×4 | ||||||||||
Frequency class | 5.0 | ||||||||||
Discovered by | JHC group | ||||||||||
Year of discovery | 1970 | ||||||||||
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It can be seen as a photonegative block.
Commonness
The pond is the sixth most common still life in Achim Flammenkamp's census, being slightly less common than tub and more common than ship.[2] It is also the nineth most common object on Adam P. Goucher's Catagolue.[3]
Prepond

The Prepond.
The prepond is a common predecessor of the pond. The prepond turns into a pond in 32 Life-like rules, from B3/S23 to B378/S23678, but it dies out in HighLife. Consequently, the pond occurs more than twice as commonly in Game of Life than in HighLife.
gollark: You could try making a nice UI to generate commands for it, as the CLI is kind of apioforms.
gollark: ffmpeg works at 109257192871819857185917225982689 speed.
gollark: I think it's entirely possible that a generalized editor framework supporting injection into geometry dash and stuff would be *harder* than just making two editors.
gollark: Yes.
gollark: ffmpeg can apply filters and stuff.
See also
References
- Dean Hickerson's oscillator stamp collection. Retrieved on June 18, 2009.
- Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on January 15, 2009.
- Adam P. Goucher. "Statistics". Catagolue. Retrieved on June 24, 2016.
External links
- Pond at the Life Lexicon
- Pond at Adam P. Goucher's Catagolue
- The 9 eight-bit still-lifes at Mark D. Niemiec's Life Page
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