Over-unity reaction

An over-unity reaction is a reaction that produces strictly more output signals than input signals. By implication, "over-unity" refers to the ratio of outputs to inputs. This is an important concept in gun and macro-spaceship construction.

Such a reaction involves some input signals (e.g. gliders) as well as an optional sustained reaction (usually a catalyst, sparker, hassled object, or reburnable fuse). An over-unity reaction can be made self-sustaining by connecting outputs to inputs.

In the stationary case, mechanisms (reflectors, conduits, etc.) can usually be added to produce a gun, where the excess signal(s) become the output stream(s). If all signal outputs must be used up to sustain a stationary reaction, it can lead to an emu instead, for instance the Simkin's p60.

In a macro-spaceship, the synchronized reactions between two or more active fuses produce additional output signals, for example the 31c/240 Herschel-pair climber. Here "over-unity" implies that cleaning up the reburnable reactions does not use up all of the outputs; there are leftovers to build the fuse-supporting track.

Glider duplicators and glider-emitting Herschel conduits can be considered degenerate examples of over-unity reactions (with one input and two or more outputs).

Examples

gollark: "Recent" meaning "made within about 15 years". Excluding really bad atoms I guess.
gollark: Any recent x86 thing will be more powerful than the pi anyway.
gollark: My *phone* can run python.
gollark: It seems pointless to buy a dedicated device to learn python.
gollark: They probably only have one copy and want to see if anyone is insane enough to buy it, or something. Or it's been bid up by the weird autopricing algorithms in use.

See also

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