List of Life-like cellular automata
The following is a list of notable Life-like cellular automata. A more up-to-date and complete list can be found on Catagolue.
Outer-totalistic rules
Rulestring | Name | Description |
---|---|---|
B0123478/S01234678 | AntiLife | |
B012345678/S34678 | InverseLife | |
B1/S012345678 | H-trees | |
B1/S1 | Gnarl | A simple exploding rule that forms complex patterns from even a single live cell. |
B1357/S02468 | Fredkin | A rule in which, like Replicator, every pattern is a replicator. Also known as "Replicator 2". |
B1357/S1357 | Replicator | A rule in which every pattern is a replicator. |
B2/S | Seeds | An exploding rule in which every cell dies in every generation. It has many simple orthogonal spaceships, though it is in general difficult to create patterns that don't explode. |
B2/S0 | Live Free or Die | An exploding rule in which only cells with no neighbors survive. It has many spaceships, puffers, and oscillators, some of infinitely extensible size and period. |
B234/S | Serviettes | An exploding rule in which every cell dies every generation (like seeds). This rule is of interest because of the fabric-like beauty of the patterns that it produces. Also known as "Persian Rug". |
B25678/S5678 | Iceballs | Small masses of solid living cells flicker in and out of existence. Some reach a critical mass and begin to slowly grow. Also known as "Ice nine". |
B3/S012345678 | Life without death | An expanding rule that produces complex flakes. It also has important ladder patterns. Also known as "Flakes" or "Inkspot". |
B3/S023 | DotLife | An exploding rule closely related to Conway's Life. The B-heptomino is a common infinite growth pattern in this rule, though it can be stabilized into a spaceship. |
B3/S12 | Flock | Patterns tend to quickly settle into dominos, duoplets and period 2 oscillators. There is a common period 14 shuttle oscillator involving the pre-beehive. |
B3/S1234 | Mazectric | An expanding rule that crystalizes to form maze-like designs that tend to be straighter (ie. have longer "halls") than the standard maze rule. |
B3/S12345 | Maze | An expanding rule that crystalizes to form maze-like designs. |
B3/S1237 | SnowLife | |
B3/S124 | Corrosion of Conformity | |
B3/S13 | LowLife | |
B3/S2 | This rule has 6 small still lives, the tub, the hive, the aircraft carrier, the loaf, and the mango, and the pond. However, there are no still lives with more than 8 and less than 20 cells. There are also a few common oscillators, including the blinker and the toad, and lots of rare ones. No still lives with more than 8 cells have appeared in B3/S2/C1. | |
B3/S23 | Conway's Life | A chaotic rule that is by far the most well-known and well-studied. It exhibits highly complex behavior. |
B3/S238 | EightLife | Also known as "Pulsar Life". |
B3/S45678 | Coral | An exploding rule in which patterns grow slowly and form coral-like textures. |
B34/S34 | 3-4 Life | An exploding rule that was initially thought to be a stable alternative to Conway's Life, until computer simulation found that most patterns tend to explode. It has many small oscillators and simple period 3 orthogonal and diagonal spaceships. |
B34/S456 | Bacteria | |
B345/S2 | Blinkers | |
B345/S4567 | Assimilation | A very stable rule that forms permanent diamond-shaped patterns with partially filled interiors. Like in 2×2, patterns made of blocks will permanently remain made of blocks. |
B345/S5 | Long Life | A stable rule that gets its name from the fact that it has many simple extremely high period oscillators. |
B3457/S4568 | Gems | An exploding rule with many smaller high-period oscillators and a c/5648 spaceship. |
B34578/S456 | Gems Minor | An exploding rule with many smaller high-period oscillators and a c/2068 spaceship. |
B35/S234578 | Land Rush | |
B3567/S15678 | Bugs | |
B35678/S4678 | Holstein | |
B35678/S5678 | Diamoeba | A chaotic pattern that forms large diamonds with chaotically oscillating boundaries. Known to have quadratically-growing patterns. Like in 2×2, patterns made of blocks will permanently remain made of blocks. |
B357/S1358 | Amoeba | A chaotic rule that is well balanced between life and death; it forms patterns with chaotic interiors and wildly moving boundaries. |
B357/S238 | Pseudo Life | A chaotic rule with evolution that resembles Conway's Life, but few patterns from Life work in this rule because the glider is unstable. |
B36/S125 | 2×2 | A chaotic rule with many simple still lifes, oscillators and spaceships. Its name comes from the fact that it sends patterns made up of 2×2 blocks to patterns made up of 2×2 blocks. |
B36/S235 | Blinker Life | An exploding rule where the T-tetromino is a blinker puffer, appropriate because it evolves into traffic light in Life, also made of blinkers. |
B36/S23 | HighLife | A chaotic rule very similar to Conway's Life that is of interest because it has a simple replicator. |
B367/S125678 | Slow Blob | |
B3678/S235678 | Stains | A stable rule in which most patterns tend to "fill in" bounded regions. Most nearby rules (such as coagulations) tend to explode. |
B3678/S34678 | Day & Night | A stable rule that is symmetric under on-off reversal. Many patterns exhibiting highly complex behavior have been found for it. |
B368/S238 | LowDeath | HighLife's replicator works in this rule, albeit with a different evolution sequence due to the result of B38/S23's pedestrian effect. |
B368/S245 | Move | A rule in which random patterns tend to stabilize extremely quickly. Has a very common slow-moving spaceship and slow-moving puffer. Also known as "Morley". |
B37/S1234 | Mazectric with Mice | |
B37/S12345 | Maze with Mice | |
B37/S23 | DryLife | An exploding rule closely related to Conway's Life, named after the fact that the standard spaceships bigger than the glider do not function in the rule. Has a small puffer based on the R-pentomino, which resembles the switch engine in the possibility of combining several to form a spaceship. |
B378/S012345678 | Plow World | |
B378/S235678 | Coagulations | An exploding rule in which patterns tend to expand forever, producing a thick "goo" as it does so. Suprisingly, Coagulations actually has one less birth condition than Stains. |
B38/S23 | Pedestrian Life | Has a number of natural elementary (5,2)c/190 oblique spaceships. |
B38/S238 | HoneyLife | |
B45/S12345 | Electrified Maze | |
B45678/S2345 | Walled cities | A stable rule that forms centers of pseudo-random activity separated by walls. |
B4678/S35678 | Vote 4/5 | A modification of the standard Gérard Vichniac voting rule, also known as "Anneal", used as a model for majority voting. |
B5678/S45678 | Vote | Standard Gérard Vichniac voting rule, also known as "Majority", used as a model for majority voting. |
Non-totalistic rules
- Also see Non-totalistic Life-like cellular automaton and Hensel notation for more information.
Rulestring | Name | Description |
---|---|---|
B3/S2-i34q | tlife | T-tetromino is a common c/5 orthogonal spaceship in this rule, giving it its name. Possibly the best-explored 2-dimensional 2-state non-totalistic cellular automaton. |
B3-n/S23 | DLife | |
B34ek5ak/S2-c34z | GlideLife | Has many small c/4 diagonal spaceships. |
B36/S2-i34q | tHighLife | Has an orthogonal replicator sharing some traits with HighLife's diagonal replicator. A cross between tlife and HighLife. |
B367/S2-i34q | SilverLife | A rule extremely rich in exotic speeds, including a p91 flamingoship. |
B37/S2-i34q | tDryLife | Not explosive, unlike DryLife. Has a small 2c/23 orthogonal, a high-period diagonal pond puffer, and a ship camelpuffer, both of which have been stabilised. A cross between tlife and DryLife. |
B2i34c/S2-i3 | Salad | Also has multiple small spaceships. |
B3/S2-in34iw | hlife3 | R-pentomino is a common c/14 diagonal spaceship in this rule. |
B2ae4i/S1e2in | cb2 | An unusual example of a non-exploding (i.e. eventually regularizes) rule with the transition B2a. |
B3/S234iw | alife | There are common c/42 diagonal and 2c/7 diagonal spaceships. |
B2c3ae4ai56c/S2-kn3-enq4 | Allows for arbitrary spaceships speeds of c/n where n is an even number and greater than 3. | |
B2c3aj4nrt5i6c78/S1c23enr4aet5-iq67 | Allows for arbitrary spaceships speeds of c/n where n is an odd number and greater than 4. |
gollark: Oh, I worked that out ages ago and reused that extra [REDACTED] for EXULTED STANDOFFS.
gollark: I have now limited it to 10% of memory.
gollark: Resolved. I found out that it was heavpoot's fault for programming epicbot so awfully.
gollark: Hmm. It appears that we have an osmarksproblem.
gollark: Freeish State of Gollarkia.
This article is issued from Conwaylife. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.