Evolution
Evolution is the process or result of running one or more generations of a pattern. For example, a row of 10 cells evolves into a pentadecathlon.
Reaction
Reaction refers to a specific evolution with some trait. For instance, in a traffic jam reaction, two traffic lights push each other out by 3 cells. Reactions can be classified in many ways, e.g. 2-glider collisions, over-unity reactions and catalytic reactions.
gollark: I really do.
gollark: There are no performance implications to this, before you worry.
gollark: Just make all instructions compile to 16 bytes and pad with NOPs.
gollark: They're equal in power to conditional jumps, be.
gollark: A mere optimization.
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