Eleven loop
Eleven loop (or 11-loop, or long loop, or very long hat) is an 11-bit still life.
Eleven loop | |||
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Pattern type | Strict still life | ||
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Number of cells | 11 | ||
Bounding box | 5×5 | ||
Frequency class | 20.8 | ||
Discovered by | Unknown | ||
Year of discovery | Unknown | ||
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Commonness
Eleven loop is the seventy-first most common still life in Achim Flammenkamp's census, being less common than long integral but more common than claw with tail.[1] It is also the eighty-third most common object on Adam P. Goucher's Catagolue.[2]
Synthesis
On April 17, 2007 Dean Hickerson found a 4-glider synthesis of this still life.[3]
gollark: ++exec```luafunction factorial(x)local a = 1for i = 1, x do a = a * iendreturn aendfunction scream(x, a, b)if a == 0 thenif b == 0 thenreturn factorial(x) + 1else return math.pow(factorial(x), scream(factorial(x), 0, b - 1))endendlocal g = factorial(scream(x, a - 1, b))return math.pow(g, g) endprint(scream(5, 2, 2))```
gollark: ++exec```luafunction factorial(x)local a = 1for i = 1, x do a = a * iendreturn aendfunction scream(x, a, b)if a == 0 thenif b == 0 thenreturn factorial(x)else return factorial(x) + scream(factorial(x), 0, b - 1) endendlocal g = factorial(scream(x, a - 1, b))return math.pow(g, g) endprint(scream(5, 2, 2))```
gollark: ++exec```luafunction factorial(x)local a = 1for i = 1, x do a = a * iendreturn aendfunction scream(x, a, b)if a == 0 thenif b == 0 thenreturn factorial(x)else return math.pow(factorial(x), scream(factorial(x), 0, b - 1))endendlocal g = factorial(scream(x, a - 1, b))return math.pow(g, g) endprint(scream(5, 2, 2))```
gollark: ++exec```luafunction factorial(x)local a = 1for i = 1, x do a = a * iendreturn aendfunction scream(x, a, b)if a == 0 then if b == 0 then return factorial(x) else return math.pow(factorial(x), scream(factorial(x), 0, b - 1)) end endlocal p = factorial(scream(x, a - 1, b))return math.pow(g, g) endprint(scream(5, 2, 2))```
gollark: <@257604541300604928> <@319753218592866315> was a TRIANGLE and got rid of it.
See also
References
- Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on January 15, 2009.
- Adam P. Goucher. "Statistics". Catagolue. Retrieved on June 24, 2016.
- Dean Hickerson's 2, 3, and 4-glider syntheses pattern collection
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