8-bit programmable computer
8-bit programmable computer is an implementation of an 8-bit computer in Conway's Game of Life designed and built in 2016 by Nicolas Loizeau.[1]
| 8-bit programmable computer | |||||||||
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| Pattern type | Miscellaneous | ||||||||
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| Number of cells | 1,571,767 | ||||||||
| Bounding box | 311,607×303,995 | ||||||||
| Discovered by | Nicolas Loizeau | ||||||||
| Year of discovery | 2016 | ||||||||
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Architecture
The computer supports eight variables and 13 instructions -- write, goto, move, jumpif, print, add, or, and, xor, not, flat, sign, and increment. The computer is programmed by changing the arrangement of structures in its Program area.
Comparison with other computer patterns
- The 8-bit programmable computer is considerably simpler than the Spartan universal computer-constructor, in large part because it does not contain a universal-construction component.
- It is easy to program with the help of the associated Python utility script, assembly.py, and associated resources which can be found in the project's GitHub repository.[2]
- It is capable of performing standard 8-bit AND, OR, XOR, and NOT operations using any of its eight variables.
References
- Nicolas Loizeau (19 November 2016). "Programmable computer". Retrieved on 30 October 2019.
- Nicolas Loizeau (18 November 2018). "GOL computer". Retrieved on 30 October 2019.
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