2
1
This is similar to a previous question on this site, but with much simpler rules, so we should get much shorter results (in bytes):
- Input: ASCII art with only two possible characters: space and '#'.
- Output: Input sequence rotated 90 degrees counter-clockwise.
Winner is answer with least number of bytes including length of language name.
7Any special reason for the "including length of language name"? – Victor Stafusa – 2014-02-05T21:56:40.287
@Victor - to encourage users of non esoteric languages to compete as well. – nbubis – 2014-02-05T21:59:57.363
1Are input lines equal length (padded with spaces if necessary)? – mattnewport – 2014-02-05T22:04:44.590
1@nbubis Don't think that this is really such a incentive. – Victor Stafusa – 2014-02-05T22:10:44.077
@Victor - yes you're right :( how do you suggest penalizing esoterics without specifying languages? – nbubis – 2014-02-05T22:49:19.833
1@nbubis By asking problems that are very hard or impossible to solve in esoteric languages. Very few esoteric languages features graphics, animations, networking and mouse or touchscreen input, so this could be a way to do it. – Victor Stafusa – 2014-02-05T23:21:33.273
5Why try to penalise esoteric languages in the first place? If your goal is to encourage other languages, focus on encouraging other languages effectively rather than penalising esoterics ineffectively. StackExchange even has a built-in method to encourage a particular type of answer: the bounty. – Peter Taylor – 2014-02-05T23:39:19.413
14So, say, JavaScript (a normal, non-esoteric language) has a higher penalty than APL or J or K, and the same penalty as GolfScript? Not sure how that "encourages non esoteric languages" at all... – Doorknob – 2014-02-06T01:36:04.120
1
nbubis I understand you, because the esoteric languages can be demotivating, but we should try to find better criteria for handling that
– Tomas – 2014-02-06T11:33:15.523