< Wizards and Warriors (video game)

Wizards and Warriors (video game)/YMMV


  • Breather Level: The Bronze Knight's trial is laughably easy compared to Bronze Thief and Wizard trials. No auto scrolling, no difficult jumps, and an easy boss that barely fights back.
  • Evil Is Sexy: And how! Prince Dirk Blackpool. And for the gentlemen, his personal witch Bethel.
  • Hilarious in Hindsight: Malkil's king form in the third game makes him look suspiciously like the Burger King.
  • Scrappy Mechanic: The attack mechanic in the third game. Required the player to hold the B button, then press the D-pad in order to attack properly. Utterly useless with the Knight's initial shortsword (Irritatingly required for all guild tests), the longsword and the Thief's dagger and crowbar. However, once the Wizard's fireball ability and the Knight's Axe and Silversword are unlocked, it becomes apparent that the attack mechanic was designed with these weapons in mind, rather than melee weapons.
  • Suspiciously Similar Song: David Wise must love him some Ozzy Osbourne. The title to the first game sounds a lot like the guitar solo to "Mr. Crowley".
  • That One Boss: The Skeleton Changeling in the first game, who wouldn't even be all that hard if he didn't have four lifebars.
  • That One Level:
    • As mentioned on the game's main page, the final level in the first game requires a ton of grinding to collect a third of the gems needed to face Malkil.
    • The Gold Wizard's trial in the third game. The platforms move insanely quickly, requiring absolutely perfect timing.
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