< Unfortunate Names

Unfortunate Names/Quotes

"If your last name is Hyman, don't call your daughter an adjective!"
Adam Hills
"Hello, I'm Chester Snapdragon-McFisticuff."
Brad Sherwood, Whose Line Is It Anyway??

Meg: Mr. Penisberg, I quit.
Peter: Penisberg?

Mr. Penisberg: Yeah, go on, get it out of your system...
"Overall, it's a mediocre platformer game, and a cheap exploitation of the Coppola movie.. *Sees the credits* Wait, who is this?...Fred Fuch-FRED FUCKS?!?!"

< ians> :-(
< jeriko> why the sad emoticon?
< ians> My name is depressing.
< jeriko> there's lots of people with the last name "gay", ians
< ians> Jeriko, my middle name is Robert.

< ians> I just received a letter from my bank titled to "I. R. Gay"
qdb.us #57881

"My name is Urblad Rotgut."

"That's your problem."
"There was a boy called Eustace Clarence Scrubb, and he almost deserved it."
Shepard, this is Admiral Zal'Koris vas Qwib-Qwib. Do not ask about the name.
Tali, Mass Effect 2
"We come here on this day to wed Maid Marian to Mervin, the Sheriff of....Mervin? Your name is Mervin?"
"The person in question was a victim of murder, not ill-conceived naming, Mr. Wright."
The Judge, Phoenix Wright: Ace Attorney, if you say Case 1-1's victim's name was "Cinder Block" by mistake
"You can't expect a chap with such a name as Dick Deadeye to be a popular character— now can you?"

Nick: Your company's name is GPF Software, but isn't "GPF" an abbreviation of "General Protection Fault", the most dreaded of Microsoft Windows error messages, from which you can only recover by a complete system shutdown?

Dwayne: Um... I'm not all that creative...

Believe it or not, one of the most difficult tasks you face as Dungeon Master is dreaming up cool names for all those places, gods, monsters, and NPCs you create. As superficial as this chore might seem, nothing kills interest in an AD&D® game faster than goofy names. The minute your players are attacked by Gargathrank the Unclean, a great deal of the credibility you've carefully fostered flies straight out the window. Don't forget that the players' first impressions of your game world are based, in part, on the names you choose.

Ray Winninger, "Dungeoncraft", Dragon magazine (May 1999)
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