< Star Trek Armada
Star Trek Armada/YMMV
- Fridge Horror: If you've played these games before reading this Trope page, you probably didn't realize how little value people's lives have in them.
- Game Breaker: The Borg fusion cube/tactical fusion cube are seriously overpowered. There's only one constructed and fought in the main story, but once you have access to it, you can pretty much guarantee a victory. There's an attempt at balancing it out by having the crew on board be fairly easily killed off, but they have crews of 4800 and 5400 respectively, so by the time it really begins to make a difference, you've probably already finished off the majority of enemy ships and what's left can be dealt with by the other ships at your disposal.
- Also Borg Transwarp gate+Romulan Subspace rift ship. Bypasses the weakness of the Romulan weapon and clears a nice foothold for your fleet.
- Magnificent Bastard: Sela
- Nightmare Fuel: The Premonition is one of the last remaining ships from a future where almost everybody, including most likely all of the major characters from the series set in the TNG era, are now mutilated, cadaveresque, cybernetic Borg drones, trapped within their own minds for the rest of their existance until they're disposed of like meat and used batteries. Have a wonderful day!
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