< Speaking Simlish
Speaking Simlish/Playing With
Basic Trope: Characters in a video game speak voice-acted gibberish instead of actual language.
- Straight: Everybody speaks a gibberish language.
- Exaggerated: Everybody speaks using inhuman sounds.
- Justified: The game takes place in a different world, where languages share nothing in common with our world's languages.
- Inverted: Everyone, even babies, speaks perfect English. Aliens too!
- Subverted: The characters are speaking an actual language, just not the same one as the text of the game.
- Double Subverted: The language was one constructed purposely for the game, and isn't very complete outside the game dialogue.
- Parodied: This trope... in a Sitcom.
- Deconstructed: The setting acknowledges that the charters have no verbal language and have to resort to signing to communicate.
- Reconstructed: Characters manage to convey information through the tone of speech rather through the meaning of words.
- Zig Zagged: The first game had no voice acting. The sequel game tried to add voice, but due to audio compression it was entirely unintelligible. The third game turned this into full-out Speaking Simlish, but during development a second team started remaking the first game with full voice acting.
- Averted: The game is fully voiced in English. (Alternately, the game has no voice acting at all.)
- Enforced: "We want to add voice acting to this game, but there's not enough memory to hold all the lines."
- Lampshaded: "It's a good thing we have these text boxes, otherwise I'd have no idea what you're saying!"
- Invoked: "Hey, I don't feel like talking today, so let's just make funny sounds and pretend they mean something!"
- Defied: ???
- Discussed: "What a fascinating language, you can say a million different things with the same five phrases."
- Conversed: ???
- Played For Laughs: Simlish is used in a very dramatic scene.
- Some Simlish words sound like rude English slang.
F'ytei m'tb e Speaking Simlish.
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