< Sins of a Solar Empire

Sins of a Solar Empire/Awesome



  • The Novalith Cannon, the TEC's superweapon and the strongest weapon in their arsenal. It is a railgun the size of a capital ship that fires huge nuclear warheads at enemy planets through phase space. The explosion devastates the target planet and all ships in orbit, and it can completely sterilize a planet in two shots.
    • The Vasari, on the other hand, have the Kostura Cannon, which functions similarly to the Novalith in the sense that it shoots gigantic missiles at enemy planets. However, instead of nukes, the Kostura shoots powerful EMP warheads that temporarily disable all enemy ships and structures.
  • Winning a map. Throughout the entire time you play on this map you're involved in what is undoubtedly a long, costly war against the other faction(s), and you finally bring it to an end.
  • This troper has the following stories:
  • The (upcoming) Rebellion expansion. Three Words: Titan. Class. Ships. Oh, yes!
  • The Trader Emergency Coalition, using nothing more than converted civilian craft and antiques can kick just as much ass as the Imperialst space aliens and the nation entirely composed on psychics. Think about it.
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