Secret Agent Super Dragon
Super Dragon is a low-rent James Bond who, despite being retired, is called back into action when a colleague is killed. The case the colleague was working centers around a mysterious new drug which has been turning the student body of a small college town into a mindless mob; and the investigation leads Super Dragon on a trail of intrigue to Holland, several nice apartments, a charity art auction, a Ming vase smuggling ring, and tainted chewing gum (seriously) with which the bad guys plan to Take Over the World (seriously!). Along the way, Super Dragon will need the help of ever-loyal Agent Fulton, ex-con and Gadgeteer Genius Babyface, smokin' Agent Rembrandt 13, an "attractive for her age" hotel proprietor, and all his wits.
For the Mystery Science Theater 3000 version, please go to the episode recap page.
- Always Murder: The agent working the case prior to Super Dragon had an automobile accident. Super Dragon is suspicious from the outset.
- Biggus Dickus: Averted strongly by Super Dragon.
- Bulletproof Vest: Given a Chekhov's Gun moment, but it never becomes important.
- Bumbling Sidekick: Babyface.
- The Charmer: It's what they were going for with Super Dragon, but... well, see Running Gag, below.
- Chekhov's Skill: Super Dragon's meditation stance
- The Chick: Comfort Fulton
- Cyanide Pill: The Big Bad takes one at the end just so Super Dragon can't get the secret of Anti-Synchron out of him; Super Dragon just lets him know that he'd photographed the formula already.
- Electric Torture: "Have you ever taken a bath in... electricity?" The bad guys try torturing Comfort this way (after stripping her down to a teddy) before Super Dragon saves her. The two proceed to torture the surviving evil lab technician the same way to find out where the Big Bad fled.
- Exalted Torturer: See Electric Torture.
- Fail O'Suckyname: Super Dragon's name is Bryan Cooper. Face Palm.
- Gadgeteer Genius: Babyface.
- It's Personal: Implied; Super Dragon takes the case only after the previous agent dies under 'questionable' circumstances.
- Jack Bauer Interrogation Technique: Involving drugged chewing gum, making the scene a little bit goofy.
Super Dragon: (Shows Ross, the
drugstorebowling alley owner, part of his "special" gum stash) "Now, uh, what's this?"
Ross: "Nothing! It's just a... different brand, that's all!" (Super Dragon backhands him)
- McGuffin: The drug "Synchron-2". More accurately, its antidote, aptly called "Anti-Synchron".
- The Mole: Charity Farrell, aka Rembrandt 13
- The Omniscient Council of Vagueness: the "Society Of Guys Who Can Make A W"
Big Bad: Whenever we choose to use [Synchron-2], then victory will be ours!
- Our Doors Are Different: The gauntlet of security at the "Plastifa(ce)" office, which triggers flashbacks to both Get Smart and airport security...
- Sorry I Left the BGM On: The seductive jazz number playing when Super Dragon and Rembrandt 13 are about to kiss comes to a sudden, distorted halt as the power goes off in their hotel room.
- Soundtrack Dissonance: A xylophone (!!) announces the start of a fight scene.
- Step Three: Profit: Synchron will make people go batshit crazy - and from there, the villains will rule the world, somehow.
- Television Geography: With regards to Fremont, Michigan; while they avoid exterior shots when Cooper is in town, the real Fremont isn't a college town as the film describes (it's actually the hometown of Gerber Products Company, best known for baby food and life insurance). Plus, the previous agent is described as having driven off a canyon road; there are no canyons anywhere near Fremont.
- Ten-Minute Retirement: Super Dragon, aka Brian Cooper, has retired happily at the beginning of the movie. It doesn't last.