Little Nemo the Dream Master
A 1990 Platform Game by Capcom for the Nintendo Entertainment System, based on the anime movie Little Nemo Adventures in Slumberland. Nemo is invited by a messenger (the Candy Kid, though not identified in game) to Slumberland to be the Princess's playmate. Armed with an infinite supply of candy to tame creatures with, he sets out into Dream Land. When Nemo finally meets Princess Camille, she tells him to rescue her father, The Good King Morpheus, who has been kidnapped by the evil King of Nightmares.
Tropes used in Little Nemo the Dream Master include:
- Death Throws: When Nemo loses the last segment of his life bar, he starts spinning around repeatedly and drops off the screen after a few seconds.
- Eleventh-Hour Superpower: Throughout the game, your only weapons are thrown candy, which does no more than stun enemies, and whatever abilities are granted by the animals you charm. In the last level Nightmare Land, however, you are given the Royal Scepter which fires actual damaging projectiles.
- Fungus Humongous: The first level, Mushroom Forest.
- Powerup Mount: The animal buddies. In some cases, Nemo would ride them by crawling into their mouth, giving the appearance of wearing their skin.
- Snot Bubble: The animals that can be bribed with candies fall asleep with snot bubles, even those that have no nose, like a bee or a hermit crab.
- Tastes Like Friendship: Nemo can get animals to give him a ride by feeding them candy.
- Toy Time: The third level, House of Toys, is an Auto-Scrolling Level consisting almost entirely of riding a toy train while toy airplanes crash all over the place.
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