< Impossible Item Drop

Impossible Item Drop/Playing With


Basic Trope: Monsters, when killed, drop items that they couldn't possibly have been carrying.

  • Straight: Adele the Adventurer kills a pixie and gets a suit of plate armor.
  • Exaggerated: Adele kills a poisonous mushroom spore and gets a Humongous Mecha.
  • Downplayed: Adele kills an enemy soldier and gets cool flaming magic sword but when the soldier fought Adele a minute ago there had been no flames.
  • Justified: ???
  • Inverted: Adele kills an enemy soldier and gets everything he would have been carrying in real life, including the underwear.
  • Subverted: Adele kills a pixie and gets a message about a suit of plate armor, but it is pixie sized.
  • Double Subverted: ...But the pixie's other drop is a morning star sized for giants.
  • Parodied: Adele has to cross a swamp and because of all the flies she soon has more powerful magic items she can carry.
  • Zig Zagged: Item drops either make or do not make sense, depending on the mood of the Random Number God.
  • Averted: There are no item drops.
  • Enforced: "It'd be a lot of work to give specific drops to every monster type, and our game isn't that realistic in the first place."
  • Lampshaded: "Wow, I wonder where that pixie kept that armor."
  • Invoked: ???
  • Exploited: Adele is imprisoned in a dungeon without equipment, and so she kills rats, knowing that after five or so she'll have enough stuff to beat the guards with ease.
  • Defied: ???
  • Discussed: ???
  • Conversed: ???
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